The Daily and fxguide’s exclusive look at the visual effects of Dredd 3D. Find out how the real world city of Johannesburgh, South Africa, was turned into the post-apocalyptic wasteland of Mega-City One from Jon Thum, VFX Supervisor, Dredd 3D and Prime Focus World
The Foundations of Mega-City One
In this first episode of a new series called ‘Close Up’, Prime Focus World’s Jon Thum and Neil Miller show us how they brought the sprawling metropolis of Mega-City One to life for Dredd 3D. From the first concept art sketches, through the development of this gritty, violent city, ‘The Foundations of Mega-City One’ offers an inside track on the role of the VFX house in developing concepts for big movies.
Augmenting Reality – The Beauty of Slo-Mo
In the second of four ‘Close Up’ episodes exploring Dredd 3D, Prime Focus World’s Jon Thum details just how the film’s striking, standout, super slow-motion stereo 3D sequences were constructed.
Depth Perception – Planning with Pre-Viz
In the third of four ‘Close Up’ episodes exploring our work on Dredd 3D, Prime Focus World’s Jon Thum talks about the use of pre-viz on Dredd, and explains how pre-viz becomes so important when shooting in 3D.
Building Blocks – Constructing Mega-City One
In the fourth episode of Close Up, Jon Thum, Neil Miller and Alex Pejic show how Mega-City One was created with extensive set extension, combining plates and CG to transform Johannesburg into the crumbling futuristic metropolis seen in Dredd 3D.