The adventure of Bilbo Baggins and the company of dwarves comes to a climatic conclusion when they are faced with the devastating consequences of having unleashed the dragon Smaug, and reclaiming the Lonely Mountain. They are soon embroiled in an epic battle as five great armies go to war.
The scope and diversity of visual effects work in the final film of the Hobbit trilogy was astounding. The integrated fx simulations produced for the destruction of Lake-town and new virtual stage tools developed to bring the epic CG battle sequences to life are notable highlights. See how it all came together in this behind the scenes look at the ‘The Hobbit: The Battle of the Five Armies’.
VFX BREAKDOWN – Crowd & Destruction On a Behemoth Scale
Weta Digital was behind the striking effects in two of this year’s big-franchise films: “Dawn of the Planet of the Apes”—which picked up an Oscar nomination for best visual effects—and “The Hobbit: The Battle of the Five Armies.” Mike Seymour takes an exclusive look at the impressive, large-scale battle sequences that Weta designed for the final installment in The Hobbit trilogy.