Legendary explorer Thor Heyerdal's epic 4,300-mile crossing of the Pacific on a balsawood raft in 1947, in an effort to prove that it was possible for South Americans to settle in Polynesia in pre-Columbian times.
Project | Movies
Fido were honored to be asked to work on this epic Norwegian feature about the great explorer Thor Heyerdahl and his legendary crossing of the Pacific on a balsa wood raft in 1947.
We completed a total of 7 sequences, where the most demanding one was the crew’s encounter with a massive whale shark. Work included CG Water, CG Sea Weed, and Creatures; Whale Shark, Varied Species of Fish, a Sally Lightfoot Crab and Mystical Deep Sea Creatures.
This year’s most anticipated Norwegian film Kon-Tiki has now been released, and Storm Studios is proud to be part of the adventure. Along with directors Espen Sandberg and Joachim Rønning we created images of a 1946 New York. This was achieved by using a combination of footage from the set in Bulgaria, Matte Paintings, actors shot on green screen, CG cars and CG smoke.
Storm Studios has also replaced much of the pacific ocean with digital simulated water – one of the most challenging tasks in visual effects. Effects Supervisor Magnus Pettersson worked several months on developing the water pipeline. According to Magnus one of the most challenging tasks was to handle all the data that the water simulations created. Each version produced 1TB of data that needed to be processed and rendered. When our simulation machine with 96GB of RAM ran out of memory, we knew we were in for a treat.
We are very excited about our raging seas in broad daylight for the film’s big climax, and Mode Steinkjer from Dagsavisen Newspaper says « the special effects are impressive, whether they represent the actual events or contribute to the metaphysical buildup of the crew’s psychological state of mind ».
Here you can see some of the different features of our inhouse Ocean Toolkit used in a shot. The toolkit is created as an digital asset inside of Houdini.
All FX elements except the water surface are generated in Houdini. First we simulated a couple of smoke simulations that we used to advect particles and debris with. Both the smoke and the particles was then rendered out to layer up the effect of underwater turbulence in compositing.
In the summer 2011 ILP was awarded a massive sequence for the upcoming Norwegian feature film « Kon-Tiki » directed by Joachim Roenning and Espen Sandberg. The film is about the legendary explorer Thor Heyerdal’s epic journey crossing the Pacific on a balsa wood raft in 1947.
Our sequence takes place during a major emotional peak of the movie, as the crew struggles with internal conflicts while facing a critical situation involving white sharks.
ILP delivered 58 shots in total, with plenty of hero shots and some extremely complex fully computer generated scenes.
This is a VFX breakdown giving you a closer look at some of shots we made.
Read more at ilpvfx.com
VFX Supervisor: Mattias Lindahl
VFX Producer: Claes Dietmann
CG Supervisor: Staffan Linder
VFX Line Producer: Hanna Bengtsson
Animation: Cameron Scott, Rickard Engqvist, Staffan Linder
Animation TD: Magnus Eriksson
Lead Lighting TD: Johan Gabrielsson
Lighting TD: Björn Liljequist, Peter Aversten
Lead FX TD: Björn Henriksson
FX TD: Max Erlandsson
Lead Compositor: Daniel Norlund
Compositing : Martin Borell, Tomas Näslund, Pontus Albrecht, Mikael Ewald
Water RND: Fredrik Limsäter, Björn Rydahl
Match moving: Björn Svanström, Joakim Eriksson
VFX Editor: Linda Öhlund
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