Katniss Everdeen voluntarily takes her younger sister's place in the Hunger Games, a televised competition in which two teenagers from each of the twelve Districts of Panem are chosen at random to fight to the death.
To help create a lasting impression for the first installment in The Hunger Games trilogy, Hybride’s VFX artists showcased their expertise with exceptionally realistic shots that blend in perfectly throughout the film.
Hybride artists can be credited with the impressive effects for the Game Center: the VFX team designed and created touch screen desktops, monitor content, and the central data-generated hologram representing the Arena. Hybride’s studio also generated photo-real 3D CG fire, smoke and embers for the movie’s forest fire sequences. The movie’s visual effects are true-to-life. So much so that the audiences might not even realize that most arrows, knives and other weapons seen in the movie were created using CG technology. Other Hybride VFX shots include holograms, quails, a hawk, parachutes and the dummies and weapons used in the Training Room, accentuated explosions and face replacement, numerous set extensions, as well as crowd simulations for the Theatre and District 12.
VFX Breakdown – Fire Wings
Director Gary Ross and Visual Effects Supervisor Sheena Duggal reveal the design process involved in creating the perfect Girl on Fire costume.
VFX Breakdown – Hybrid Animations
Director Gary Ross and Visual Effects Supervisor Sheena Duggal discuss the various components that helped to create the 3D touch tables used by the Capitol’s Gamemakers.
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