Former United Nations employee Gerry Lane traverses the world in a race against time to stop the Zombie pandemic that is toppling armies and governments, and threatening to destroy humanity itself.
WIRED’s exclusive behind the scenes look at the making of “World War Z” reveals how the visual effects artists at MPC used massive crowd simulations and hand animation to create the devastating swarming of Jerusalem by a zombie horde.
Music featured in clip by Marco Beltrami – Philadelphia copyright owned by WMG
Filmed for us by FX Guide at SIGGRAPH 2013
VFX Breakdown
Prime Focus
The latest in our ‘Close Up’ series takes a look at the 3D behind Brad Pitt’s apocalyptic horror movie World War Z. Prime Focus World SVP Production Matt Bristowe and Creative Director, View-D Richard Baker give an account of the 3D work we contributed to the movie, accompanied by some exclusive 3D breakdown footage.
VFX Breakdown
Prime Focus
https://vimeo.com/84892281
Prime Focus World is proud to have delivered 2076 shots for the View-D™ stereo 3D conversion of Brad Pitt’s apocalyptic horror movie World War Z.
VFX Breakdown – Previs
Halon
Duration: November 2010 – February 2012
Over the course of a year and four months Previs Director Daniel Gregoire chased Zombies from Los Angeles, to London, Malta, Budapest and Glasgow with a portable V CAM System in an effort to save the world from the zombie hordes! While back at home base supervisor Bradley Alexander and team barricaded themselves into the office and provided tactical support using motion capture, virtual camera, MotionBuilder and Maya to save the production with killer scenes of havoc wrought across the planet!
After most of the world retreated to safe havens and turned it’s eye to offense HALON fielded the effort with a Postvis team lead by Postvis Supervisor Michael Jackson. Together with his team, he killed plate after plate so editorial could move the front line forward.
VFX Breakdown – Postvis
Halon
Over the course of a year and four months Previs Director Daniel Gregoire chased Zombies from Los Angeles, to London, Malta, Budapest and Glasgow with a portable V CAM System in an effort to save the world from the zombie hordes! While back at home base supervisor Bradley Alexander and team barricaded themselves into the office and provided tactical support using motion capture, virtual camera, MotionBuilder and Maya to save the production with killer scenes of havoc wrought across the planet!
After most of the world retreated to safe havens and turned it’s eye to offense HALON fielded the effort with a Postvis team lead by Postvis Supervisor Michael Jackson. Together with his team, he killed plate after plate so editorial could move the front line forward.
VFX Breakdown – Pitchvis
Halon
In the very early stages of WWZ Halon worked to create a more finished piece of previs, called Pitchvis, to be used to show a sample of what the film could be like. Working with Marc Forster we created the above sequence by pushing normal previs assets through mental ray and a simple compositing process.
If the stills don’t appear on the page, please click here.
Source: ‘Moving Picture Company’ Facebook Page
HALON Team Credits
Previs Director:
Daniel D. Gregoire
Previs Supervisor:
Bradley Alexander
Previs Artists:
Andrew Greenlee
AJ Briones
Alex Menard
Ben Shupe
Benny Vargas
Brian Magner
Bryan Chojnowski
Thomas Chao Tung Huang
Clint G. Reagan
Euisung Lee
Jerry Zigounakis
Joe Henderson
Kenny Digiordano
Long-Hai Pham
Nina Huynh
Paolo Joel Ziemba
Richard Perry
Stephen Camardella
Stephen Deane
Tefft Smith II
Travis Yee
Postvis Supervisor:
Michael G. Jackson
Postvis Artists:
Andrew Moffett
Ari Teger
Daryl T. Bartley
David Rodriguez
Jeff W. Smith
Patricio Harris
Ron Rhee
Pitchvis Director:
Daniel D. Gregoire
Pitchvis Artists:
Alex Menard
Euisung Lee
Jerry Zigounakis
Stephen Deane
Travis Yee
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok